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Realtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments.

, и . AAAI/IAAI, стр. 347-354. AAAI Press / The MIT Press, (1997)

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The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning., , и . IUI, стр. 155-162. ACM, (1997)Gender Differences in Facial Expressions of Affect During Learning., , , , и . UMAP, стр. 65-73. ACM, (2016)Explanatory Lifelike Evatars: Performing User-Centered Tasks in 3D Learning Environments., , , и . Agents, стр. 24-31. ACM, (1999)Narrative Presence in Intelligent Learning Environments., , и . AAAI Fall Symposium: Intelligent Narrative Technologies, том FS-07-05 из AAAI Technical Report, стр. 127-134. AAAI Press, (2007)Serious Games Get Smart: Intelligent Game-Based Learning Environments., , , , , и . AI Magazine, 34 (4): 9- (2013)Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs., , , , , , и . AIED (2), том 11626 из Lecture Notes in Computer Science, стр. 195-200. Springer, (2019)Take the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments., , , , , , и . AIED (2), том 11626 из Lecture Notes in Computer Science, стр. 314-318. Springer, (2019)Do You Think You Can? The Influence of Student Self-Efficacy on the Effectiveness of Tutorial Dialogue for Computer Science., , , , и . Int. J. Artif. Intell. Educ., 27 (1): 130-153 (2017)The Role of Syntactic Analysis in Textual Case Retrieval., , и . ICCBR Workshops, стр. 120-127. (2005)The Influence of Learner Characteristics on Task-Oriented Tutorial Dialogue., , и . AIED, том 158 из Frontiers in Artificial Intelligence and Applications, стр. 365-372. IOS Press, (2007)