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Ivy: Reading a Critical Design for Sedentary Behavior in the Office Context.

, , , and . Conference on Designing Interactive Systems (Companion Volume), page 7-12. ACM, (2020)

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Office Wellbeing by Design: Don't Stand for Anything Less., , , , , and . CHI Extended Abstracts, page 484:1-484:7. ACM, (2024)Ivy: Reading a Critical Design for Sedentary Behavior in the Office Context., , , and . Conference on Designing Interactive Systems (Companion Volume), page 7-12. ACM, (2020)The Hubs: Design Insights for Walking Meeting Technology., , and . INTERACT (4), volume 12935 of Lecture Notes in Computer Science, page 610-629. Springer, (2021)MirrorMe: Increasing Prosocial Behaviour in Public Transport., , , , , , and . CHI Extended Abstracts, ACM, (2019)ROOT: A Multidisciplinary Approach to Urban Health Challenges with HCI., , , , , and . CHI Extended Abstracts, ACM, (2019)Advancing Digital Behavior Change Interventions by Exploring a Calendar-Based Suggestion System., , , and . ECCE, page 2:1-2:7. ACM, (2021)Let's Walk and Talk: A Design Case to Integrate an Active Lifestyle in Daily Office Life., , , , , and . CHI Extended Abstracts, ACM, (2018)Ivy: A Qualitative Interface to Reduce Sedentary Behavior in the Office Context., , , and . Conference on Designing Interactive Systems (Companion Volume), page 329-332. ACM, (2020)The Hub: Facilitating Walking Meetings through a Network of Interactive Devices., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 19-24. ACM, (2020)Understanding Walking Meetings: Drivers and Barriers., , , , , and . CHI, page 1-14. ACM, (2020)