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Hybrid Modeling in 6th Grade STEM: Seeds of Convergence Research.

, , , and . ICLS, International Society of the Learning Sciences, (2020)

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CTSiM: A Computational Thinking Environment for Learning Science through Simulation and Modeling., , , , and . CSEDU, page 369-378. SciTePress, (2013)The Design of Disciplinarily-Integrated Games as Multirepresentational Systems., , and . Int. J. Gaming Comput. Mediat. Simulations, 9 (3): 67-95 (2017)Learning about complex systems: the role of perceptual signatures and agent-level mechanisms in understanding emergence: an example in learning electricity., and . ICLS, page 189-190. International Society of the Learning Sciences / ACM DL, (2010)Learning Integrated STEM Using Tangible Agent-Based Modeling., and . ICLS, International Society of the Learning Sciences, (2014)Unpacking signs of learning in complex social environments: Desettling neoliberal market-driven educational methodologies, epistemologies and recognitions of learning., , , , , , , , , and 7 other author(s). ICLS, International Society of the Learning Sciences, (2018)Attending to Gender and Sexuality in Learning: Lessons From Scholarship By, For, and With LGBTQ+ People., , , , , , , , and . ICLS, International Society of the Learning Sciences, (2020)Grounding Computational Abstractions in Scientific Experience., , and . ICLS, International Society of the Learning Sciences, (2020)Perspectival Computational Thinking for Learning Physics: A Case Study of Collaborative Agent- Based Modeling., and . ICLS, International Society of the Learning Sciences, (2014)Integrating computational thinking with K-12 science education using agent-based computation: A theoretical framework., , , , and . Educ. Inf. Technol., 18 (2): 351-380 (2013)Reconceptualizing games for integrating computational thinking and science as practice: collaborative agent-based disciplinarily-integrated games., and . Interact. Learn. Environ., 28 (3): 328-346 (2020)