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Другие публикации лиц с тем же именем

Prototyping Augmented Traditional Games: Concept, Design and Case Studies., , , и . GPC, том 6646 из Lecture Notes in Computer Science, стр. 105-116. Springer, (2011)Augmented calligraphy: experimental feedback design for writing skill development., , , и . TEI, стр. 301-302. ACM, (2011)Citron: A Context Information Acquisition Framework for Personal Devices., , и . RTCSA, стр. 489-495. IEEE Computer Society, (2005)Design issues and an empirical study in mobility oriented service development., , и . Mobile Middleware, стр. 1. ACM, (2008)Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle., , , , , , и . EuroSSC, том 5279 из Lecture Notes in Computer Science, стр. 220-234. Springer, (2008)Design issues of ambient social media for better decision making., и . ICME, стр. 1-6. IEEE Computer Society, (2011)"Take me with you!": a case study of context-aware application integrating cyber and physical spaces., , и . SAC, стр. 1607-1614. ACM, (2004)Enhancing Traditional Games with Augmented Reality Technologies., , и . UIC/ATC, стр. 822-825. IEEE Computer Society, (2012)Family interaction for responsible natural resource consumption., , , , и . CHI Extended Abstracts, стр. 2105-2110. ACM, (2012)Proactive Ambient Social Media for Supporting Human Decision Making., , и . UIC, том 6905 из Lecture Notes in Computer Science, стр. 25-39. Springer, (2011)