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Efficient planning of disassembly sequences in physics-based animation., and . IROS, page 87-92. IEEE, (2009)Unsupervised Range Image Segmentation and Object Recognition Using Feature Proximity and Markov Random Field., , , , and . IAS, volume 302 of Advances in Intelligent Systems and Computing, page 807-820. Springer, (2014)Contact-Based in-Hand Package Pose Estimation Using a Collaborative Robot., , and . ETFA, page 1-8. IEEE, (2024)On the potential of physics-based animation for task programming in virtual reality., and . ICRA, page 288-293. IEEE, (2009)Part-based robot grasp planning from human demonstration., and . ICRA, page 4554-4560. IEEE, (2011)Collaborative Visual Environments for Evidence Taking in Digital Justice: A Design Concept., , , , , , , , and . FRAME@HPDC, page 33-37. ACM, (2021)Assessment of the Wiimote as a Tangible User Interface for Interactive Virtual Environments., , and . SMC, page 4372-4377. IEEE, (2013)Evaluation of virtual fixtures for a robot programming by demonstration interface., , and . IEEE Trans. Syst. Man Cybern. Part A, 35 (4): 536-545 (2005)A Desktop Virtual Reality System with Physical Animation and Glove Interaction., and . VRIPHYS, page 77-82. Eurographics Association, (2008)Detection of Unsorted Metal Components for Robot Bin Picking Using an Inexpensive RGB-D Sensor., , , and . ETFA, page 1-8. IEEE, (2022)