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An eXtended Reality Offloading IP Traffic Dataset and Models., , , , , , и . CoRR, (2023)DRoom: A Gamified Demonstration of Real Haptics Technology., , , , и . VR Workshops, стр. 821-822. IEEE, (2020)A plethysmographic sensor for monitoring volume changes in cardiovascular pathologies., , , и . DCIS, стр. 1-6. IEEE, (2019)Subjective study of adaptive streaming strategies for 3DTV., , , , и . ICIP, стр. 2265-2268. IEEE, (2012)MIRO360: A Tool for Subjective Assessment of 360 Degree Video for ITU-T P.360-VR., и . QoMEX, стр. 1-3. IEEE, (2019)Content-immersive Subjective Quality Assessment in Long Duration 360-degree Videos., , , и . QoMEX, стр. 73-78. IEEE, (2023)Emerging Telepresence Technologies for Hybrid Meetings: an Interactive Workshop., , , , , , , , , и . CSCW Companion, стр. 547-552. ACM, (2023)Practical Characterization of Cell-Electrode Electrical Models in Bio-Impedance Assays., , , , , , , и . BIODEVICES, стр. 100-108. SciTePress, (2018)Emerging Telepresence Technologies in Hybrid Learning Environments., , , , , , , , , и 1 other автор(ы). CHI Extended Abstracts, стр. 85:1-85:5. ACM, (2022)Ecological Validity through Gamification: an Experiment with a Mixed Reality Escape Room., , , , и . AIVR, стр. 179-183. IEEE, (2021)