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Accelerated Sim-to-Real Deep Reinforcement Learning: Learning Collision Avoidance from Human Player.

, , , , , and . SII, page 144-149. IEEE, (2021)

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Reinforcement Learning-Based Mapless Navigation with Fail-Safe Localisation., , , and . TAROS, volume 13054 of Lecture Notes in Computer Science, page 100-111. Springer, (2021)AFPSNet: Multi-Class Part Parsing based on Scaled Attention and Feature Fusion., , , and . WACV, page 4022-4031. IEEE, (2023)Model Checking for Decision Making System of Long Endurance Unmanned Surface Vehicle., , , , and . SII, page 256-262. IEEE, (2021)A new computer interface based on in-solid acoustic source localization., , , , and . INDIN, page 131-135. IEEE, (2009)GLSkeleton: A Geometric Laplacian-Based Skeletonisation Framework for Object Point Clouds., , , and . IEEE Robotics Autom. Lett., 9 (5): 4615-4622 (May 2024)Designing an AR Facial Expression System for Human-Robots Collaboration., , , and . ICAC, page 1-6. IEEE, (2023)Cognizing and Imitating Robotic Skills via a Dual Cognition-Action Architecture., , , , , and . AAMAS, page 2204-2206. International Foundation for Autonomous Agents and Multiagent Systems / ACM, (2024)Sparse Convolutional Networks for Surface Reconstruction from Noisy Point Clouds., , , and . WACV, page 3200-3209. IEEE, (2024)Mapless navigation via Hierarchical Reinforcement Learning with memory-decaying novelty., , , , , , and . Robotics Auton. Syst., (2024)Distributed Human 3D Pose Estimation and Action Recognition., , , and . ROBIO, page 2316-2321. IEEE, (2019)