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A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture.

, and . Koli Calling, page 57-66. ACM, (2012)

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Early Developmental Activities and Computing Proficiency., , , , , , , , , and . ITiCSE-WGR, page 140-157. ACM, (2017)The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture., and . LaTiCE, page 212-215. IEEE Computer Society, (2013)The Challenge of Introducing Informatics Topics From an Early Age in Peru During the Pandemic., , , and . IEEE Trans. Educ., 66 (6): 553-562 (December 2023)Nintendo® DS projects to learn computer input-output., , , , , , , and . ITiCSE, page 373. ACM, (2012)A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture., and . Koli Calling, page 57-66. ACM, (2012)Application of an Ontology-Based Platform for Developing Affective Interaction Systems., , and . IEEE Access, (2019)Use of concept maps to analyze students' understanding of the I/O subsystem., and . Koli Calling, page 67-76. ACM, (2013)Basic Concepts of Computer Architecture Through Games and Game Development., , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., (2024)JolasMATIKA: An Experience for Teaching and Learning Computing Topics From University to Primary Education., , , , and . IEEE Trans. Educ., 63 (3): 136-143 (2020)Searching for Early Developmental Activities Leading to Computational Thinking Skills., , , , , , , , , and . ITiCSE, page 393. ACM, (2017)