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A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture.

, and . Koli Calling, page 57-66. ACM, (2012)

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A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture., and . Koli Calling, page 57-66. ACM, (2012)Early Developmental Activities and Computing Proficiency., , , , , , , , , and . ITiCSE-WGR, page 140-157. ACM, (2017)The Learning Outcomes of the Exam Question in the Input/Output Topic in Computer Architecture., and . LaTiCE, page 212-215. IEEE Computer Society, (2013)Use of concept maps to analyze students' understanding of the I/O subsystem., and . Koli Calling, page 67-76. ACM, (2013)Basic Concepts of Computer Architecture Through Games and Game Development., , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., (2024)Nintendo® DS projects to learn computer input-output., , , , , , , and . ITiCSE, page 373. ACM, (2012)Searching for Early Developmental Activities Leading to Computational Thinking Skills., , , , , , , , , and . ITiCSE, page 393. ACM, (2017)Changing the learning process of the input/output topic using a game in a portable console., and . ITiCSE, page 316. ACM, (2010)Physiological Data Acquisition System Based on Mobile Computing., , , , and . UCAmI (2), volume 10070 of Lecture Notes in Computer Science, page 46-51. (2016)