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A Fast Display Method of Sky Colour Using Basis Functions., , , and . Comput. Animat. Virtual Worlds, 8 (2): 115-127 (1997)A Volume Rendering Approach for Sea Surfaces Taking into Account Second Order Scattering Using Scattering Maps., , and . VG, volume 45 of ACM International Conference Proceeding Series, page 129-136. Eurographics Association, (2003)Display of the earth taking into account atmospheric scattering., , , and . SIGGRAPH, page 175-182. ACM, (1993)Ray tracing trimmed rational surface patches., , and . SIGGRAPH, page 337-345. ACM, (1990)Shading Models for Point and Linear Sources., , and . ACM Trans. Graph., 4 (2): 124-146 (1985)A shading model for atmospheric scattering considering luminous intensity distribution of light sources., , and . SIGGRAPH, page 303-310. ACM, (1987)Eccentric radial basis functions and the applications., , and . SIGGRAPH Talks, page 33:1. ACM, (2008)A video summarization technique of animation products according to film comic format., , , and . SIGGRAPH Posters, page 2:1. ACM, (2014)Glare simulation and its application to evaluation of bright lights with spectral power distribution., , , , and . SIGGRAPH Posters, page 42. ACM, (2005)jGL and its applications as a Web3D platform., and . Web3D, page 85-92. ACM, (2001)