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Другие публикации лиц с тем же именем

A Model of an Online Evaluation System for STEM Education., , и . MIPRO, стр. 677-680. IEEE, (2019)Using Digital Game-Based Learning for Students with Intellectual Disabilities ? A Systematic Literature Review., , и . Informatics Educ., 19 (2): 323-341 (2020)Comparison of game engines for serious games., , и . MIPRO, стр. 728-733. IEEE, (2017)Implementation of Group Formation Algorithms in the ELARS Recommender System., , и . Int. J. Emerg. Technol. Learn., 12 (11): 198-207 (2017)An Approach to Adaptivity and Collaboration Support in a Web-Based Learning Environment., и . Int. J. Emerg. Technol. Learn., 4 (S3): 28-30 (2009)A system architecture for a context - aware blended mobile learning environment., , и . J. Comput. Inf. Technol., 17 (2): 165-175 (2009)Using Digital Tools for Gamification in Schools., , и . MIPRO, стр. 848-852. IEEE, (2021)Personalizing E-Learning 2.0 Using Recommendations., , и . MIS4TEL, том 292 из Advances in Intelligent Systems and Computing, стр. 27-35. Springer, (2014)Recommender system for Web 2.0 supported eLearning., и . EDUCON, стр. 953-956. IEEE, (2014)Optimizing ELARS Algorithms Using NVIDIA CUDA Heterogeneous Parallel Programming Platform., , и . ICT Innovations, том 311 из Advances in Intelligent Systems and Computing, стр. 135-144. Springer, (2014)