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Dataset of Video Game Development Problems., , , , and . MSR, page 553-557. ACM, (2020)An Empirical Study on Requirements Traceability Using Eye-Tracking, , , and . 28th IEEE International Conference on Software Maintenance, page 191--200. (September 2012)Improving Engagement Assessment in Gameplay Testing Sessions using IoT Sensors., , and . ICSE (Workshops), page 655-659. ACM, (2020)Optimizing Threads Schedule Alignments to Expose the Interference Bug Pattern., , , , , , and . SSBSE, volume 7515 of Lecture Notes in Computer Science, page 90-104. Springer, (2012)Software-Engineering Design Patterns for Machine Learning Applications., , , , , , and . Computer, 55 (3): 30-39 (2022)SCAN: an approach to label and relate execution trace segments., , , , , and . Journal of Software: Evolution and Process, 26 (11): 962-995 (2014)An empirical study of the relationships between design pattern roles and class change proneness., , , and . ICSM, page 217-226. IEEE Computer Society, (2008)A Taxonomy for Program Metamodels in Program Reverse Engineering., , and . ICSME, page 44-55. IEEE Computer Society, (2016)SERP4IoT'21 Workshop Report., , , and . ACM SIGSOFT Softw. Eng. Notes, 46 (4): 26-27 (2021)Formalising Solutions to REST API Practices as Design (Anti)Patterns., , and . ICSOC, volume 13121 of Lecture Notes in Computer Science, page 153-170. Springer, (2021)