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Другие публикации лиц с тем же именем

Towards the Exploitation of Mental Workload in Virtual Reality. (Vers l'exploitation de la charge mentale de travail dans les systèmes de réalité virtuelle).. University of Rennes 1, France, (2021)Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking., , , , , и . VR, стр. 860-861. IEEE Computer Society, (2018)Studying the Mental Effort in Virtual Versus Real Environments., , , и . VR, стр. 809-816. IEEE, (2019)Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario., , , , , , , , , и . VR, стр. 1409-1410. IEEE, (2019)Towards Real-Time Recognition of Users Mental Workload Using Integrated Physiological Sensors Into a VR HMD., , , , , и . ISMAR, стр. 425-437. IEEE, (2020)ComforTable User Interfaces: Surfaces Reduce Input Error, Time, and Exertion for Tabletop and Mid-air User Interfaces., , , , и . ISMAR, стр. 150-159. IEEE, (2022)HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard Awareness., , , , , и . VRST, стр. 29:1-29:11. ACM, (2024)Characterizing Physiological Responses to Fear, Frustration, and Insight in Virtual Reality., и . IEEE Trans. Vis. Comput. Graph., 28 (11): 3917-3927 (2022)Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios., , , и . VR, стр. 662-671. IEEE, (2020)InfinitePaint: Painting in Virtual Reality with Passive Haptics Using Wet Brushes and a Physical Proxy Canvas., , , и . CHI, стр. 21:1-21:13. ACM, (2023)