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A survey of music information retrieval systems, , and . (2005)Explainable AI for Games, , , , , , , , , and 1 other author(s). Human-Game AI Interaction (Dagstuhl Seminar 22251), 12 (6): 73-75 (January 2023)A survey of content based 3D shape retrieval methods, and . Multimedia Tools and Applications, 39 (3): 441--471 (September 2008)Pokegen, , , , and . Human-Game AI Interaction (Dagstuhl Seminar 22251), 12 (6): 39-42 (January 2023)Information Hiding and the Complexity of Constraint Satisfaction., and . Eurographics Workshop on Programming Paradigms in Graphics, page 49-66. Springer, (1995)Shape Algorithmics.. Algorithmica, 38 (1): 1-4 (2004)Searching notated polyphonic music using transportation distances., , and . ACM Multimedia, page 128-135. ACM, (2004)Polygon Decomposition Based on the Straight Line Skeleton., and . Theoretical Foundations of Computer Vision, volume 2616 of Lecture Notes in Computer Science, page 247-267. Springer, (2002)Approximation algorithms for the Earth mover's distance under transformations using reference points., and . EuroCG, page 53-56. Technische Universiteit Eindhoven, (2005)HarmTrace: Improving Harmonic Similarity Estimation Using Functional Harmony Analysis., , , and . ISMIR, page 67-72. University of Miami, (2011)