Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Learning drivers for TORCS through imitation using supervised methods., , and . CIG, page 148-155. IEEE, (2009)Learning a context-aware weapon selection policy for Unreal Tournament III., , and . CIG, page 310-316. IEEE, (2009)Applying data mining to extract design patterns from Unreal Tournament levels., , and . CIG, page 1-8. IEEE, (2014)Evolving maps for match balancing in first person shooters., , and . CIG, page 1-8. IEEE, (2014)Searching for the optimal racing line using genetic algorithms., , , and . CIG, page 388-394. IEEE, (2010)Synchronization in Ecological Networks: a Byproduct of Darwinian Evolution?, , and . Int. J. Bifurc. Chaos, 17 (7): 2435-2446 (2007)An analysis of DOOM level generation using Generative Adversarial Networks., , and . Entertain. Comput., (May 2023)Explainable AI for Games, , , , , , , , , and 1 other author(s). Human-Game AI Interaction (Dagstuhl Seminar 22251), 12 (6): 73-75 (January 2023)Computational intelligence and games., and . GECCO (Companion), page 957-978. ACM, (2013)The 2009 Simulated Car Racing Championship., , , , , , , , , and 2 other author(s). IEEE Trans. Comput. Intell. AI Games, 2 (2): 131-147 (2010)