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Household Energy Conservation Intervention: a Game versus Dashboard Comparison.

, , and . Int. J. Serious Games, 6 (3): 23-36 (2019)

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Feedback on the Semantic Relevance of Search Queries., , and . ECCE, page 25:1-25:4. ACM, (2018)Game design: the mapping of cognitive task analysis and game discourse analysis in creating effective and entertaining serious games., , and . ECCE, page 287-293. Mediamatica, Delft University of Technology, The Netherlands / ACM, (2010)The importance of navigation support and reading order on hypertext learning and cognitive load., , and . ICLS (2), page 229-236. International Society of the Learning Sciences, (2008)Attentional Cueing in Serious Games., , , and . VS-GAMES, page 119-125. IEEE Computer Society, (2010)Code Red: Triage. Or, COgnition-Based DEsign Rules Enhancing Decisionmaking TRaining in a Game Environment., , and . VS-GAMES, page 166-169. IEEE Computer Society, (2009)Encouraging exploratory learning of a user interface., and . INTERACT, page 259-264. Chapman & Hall, (1995)EEG Assessment of Surprise Effects in Serious Games., , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 517-529. Springer, (2015)Interaction of textual and graphical information in locating web page widgets., , , and . Behav. Inf. Technol., 32 (5): 503-515 (2013)CoLiDeS+ Pic: a cognitive model of web-navigation based on semantic information from pictures., , and . Behav. Inf. Technol., 31 (1): 17-30 (2012)Guidance in the interface and transfer of task performance., and . ECCE, volume 250 of ACM International Conference Proceeding Series, page 225-232. ACM, (2007)