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VirtualCube: An Immersive 3D Video Communication System.

, , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (5): 2146-2156 (2022)

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Online Structure Analysis for Real-Time Indoor Scene Reconstruction., , , and . ACM Trans. Graph., 34 (5): 159:1-159:13 (2015)RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch., , , , , , and . VR, page 1-10. IEEE, (2023)Coloring 3D Printed Surfaces by Thermoforming., , and . IEEE Trans. Vis. Comput. Graph., 23 (8): 1924-1935 (2017)Computational hydrographic printing., , , and . ACM Trans. Graph., 34 (4): 131:1-131:11 (2015)A Transmission Design via Reinforcement Learning for Delay-Aware V2V Communications., , , , and . ChinaCom, volume 352 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 613-627. Springer, (2020)Touchscreen-based Hand Tracking for Remote Whiteboard Interaction., , and . UIST, page 71:1-71:14. ACM, (2024)VirtualCube: An Immersive 3D Video Communication System., , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (5): 2146-2156 (2022)Load Balancing Relay for Two-Tier MTC Uplink., , , , and . IEEE Wirel. Commun. Lett., 9 (12): 2073-2077 (2020)VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time., , , , , , , , and . CoRR, (2024)A Deformable Surface Model for Real-Time Water Drop Animation., , , , and . IEEE Trans. Vis. Comput. Graph., 18 (8): 1281-1289 (2012)