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VirtualCube: An Immersive 3D Video Communication System.

, , , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (5): 2146-2156 (2022)

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Keep region for constructing LOD of terrain regular mesh., , and . MMM, IEEE, (2006)Rate-Distortion Optimization for Adaptive Gradient Quantization in Federated Learning., , , , and . WCNC, page 1-6. IEEE, (2023)Exploiting Frame-to-Frame Coherence for Rendering Terrain Using Continuous LOD., and . ICAT, volume 4282 of Lecture Notes in Computer Science, page 695-704. Springer, (2006)High-Rate Continuous-Variable Quantum Key Distribution with Orbital Angular Momentum Multiplexing., , , , , and . Entropy, 23 (9): 1187 (2021)Review of German "Master Craftsman Qualification Certificate" Examination., , and . AHFE (11), volume 1211 of Advances in Intelligent Systems and Computing, page 289-295. Springer, (2020)A Visible Light Backscatter Communication Solution for Low-cost Parking Space Detection., , , , , and . UbiComp/ISWC Adjunct, page 343-344. ACM, (2018)Panic Recovery in Rust-based Embedded Systems., , and . PLOS@SOSP, page 66-73. ACM, (2023)Effects of bunching at stops on bus dwell time., , , and . ITSC, page 1499-1502. IEEE, (2013)Dynamic Terrain LOD with Region Preservation in 3D Game Engine., and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 711-715. Springer, (2006)Enhancing Remote Sensing Water Quality Inversion through Integration of Multisource Spatial Covariates: A Case Study of Hong Kong's Coastal Nutrient Concentrations., , , , , , , and . Remote. Sens., 16 (17): 3337 (September 2024)