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A curriculum of computational thinking as a central idea of information & media literacy., и . WiPSCE, стр. 20:1-20:6. ACM, (2018)Guiding Next-Step Hint Generation Using Automated Tests., , и . ITiCSE (1), стр. 220-226. ACM, (2021)Effects of Hints on Debugging Scratch Programs: An Empirical Study with Primary School Teachers in Training., , , , и . WiPSCE, стр. 3:1-3:10. ACM, (2021)"Help Me Solve It" or "Solve It For Me": Effects of Feedback on Children Building and Programming Robots., , , и . SIGCSE (1), стр. 401-407. ACM, (2024)Exploring Programming Task Creation of Primary School Teachers in Training., , и . ITiCSE (1), стр. 471-477. ACM, (2023)Hint Cards for Common Ozobot Robot Issues: Supporting Feedback for Learning Programming in Elementary Schools., , и . SIGCSE (1), стр. 408-414. ACM, (2024)Motivation, Fachinteresse und Schulleistung in Informatik., и . INFOS, том P-313 из LNI, стр. 113-122. Gesellschaft für Informatik, Bonn, (2021)Automatisiertes Feedback für block-basierte Programmiersprachen., , , и . INFOS, том P-336 из LNI, стр. 309-318. Gesellschaft für Informatik, Bonn, (2023)Erfahrungsbericht zur Qualifizierungsmaßnahme Informatik als Erweiterungsfach (Lehramt Realschule) in Bayern., , , , , , , , , и 1 other автор(ы). INFOS, том P-288 из LNI, стр. 161-170. Gesellschaft für Informatik, (2019)Common Problems and Effects of Feedback on Fun When Programming Ozobots in Primary School., , , и . WiPSCE, стр. 5:1-5:10. ACM, (2022)