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Effects of Hints on Debugging Scratch Programs: An Empirical Study with Primary School Teachers in Training.

, , , , and . WiPSCE, page 3:1-3:10. ACM, (2021)

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A curriculum of computational thinking as a central idea of information & media literacy., and . WiPSCE, page 20:1-20:6. ACM, (2018)Effects of Hints on Debugging Scratch Programs: An Empirical Study with Primary School Teachers in Training., , , , and . WiPSCE, page 3:1-3:10. ACM, (2021)"Help Me Solve It" or "Solve It For Me": Effects of Feedback on Children Building and Programming Robots., , , and . SIGCSE (1), page 401-407. ACM, (2024)Guiding Next-Step Hint Generation Using Automated Tests., , and . ITiCSE (1), page 220-226. ACM, (2021)Hint Cards for Common Ozobot Robot Issues: Supporting Feedback for Learning Programming in Elementary Schools., , and . SIGCSE (1), page 408-414. ACM, (2024)Exploring Programming Task Creation of Primary School Teachers in Training., , and . ITiCSE (1), page 471-477. ACM, (2023)Motivation, Fachinteresse und Schulleistung in Informatik., and . INFOS, volume P-313 of LNI, page 113-122. Gesellschaft für Informatik, Bonn, (2021)Lauschen am Internet - Experimente mit einem Nachrichten-Rekorder im Informatikunterricht.. INFOS, volume P-112 of LNI, page 101-112. GI, (2007)Common Bugs in Scratch Programs., , , , and . ITiCSE, page 89-95. ACM, (2020)LitterBox: A Linter for Scratch Programs., , , , and . ICSE (SEET), page 183-188. IEEE, (2021)