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Exploring Audience Response in Performing Arts with a Brain-Adaptive Digital Performance System.

, , , , , , , and . ACM Trans. Interact. Intell. Syst., 7 (4): 16:1-16:28 (2017)

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Learning Accurate 3D Shape Based on Stereo Polarimetric Imaging., , , , , and . CVPR, page 17287-17296. IEEE, (2023)A rehabilitation activity monitoring method based on Shallow-CNN., , and . BIBM, page 2482-2489. IEEE, (2022)A Time-Controlling Terrain Rendering Algorithm., , and . VSMM, volume 4270 of Lecture Notes in Computer Science, page 328-337. Springer, (2006)Symmetry-Aware Transformer-based Mirror Detection., , , , , and . CoRR, (2022)Enhancing Audience Engagement in Performing Arts Through an Adaptive Virtual Environment with a Brain-Computer Interface., , , , , , , and . IUI, page 306-316. ACM, (2016)A Comprehensive Survey on 3D Content Generation., , , , , , , , , and 1 other author(s). CoRR, (2024)Realistic Pedestrian Simulation Based on the Environmental Attention Model., , , and . CGI, volume 11542 of Lecture Notes in Computer Science, page 402-409. Springer, (2019)PAMS-DP: Building a Unified Open PAMS Human Movement Data Platform., , , and . BIBM, page 2474-2481. IEEE, (2022)Record Deduplication for Entity Distribution Modeling in ASR Transcripts., , , and . INTERSPEECH, page 376-380. ISCA, (2023)The Construction of Python Advanced Computing Virtual Teaching and Research Laboratory., , and . ICCSE (2), volume 1812 of Communications in Computer and Information Science, page 136-145. Springer, (2022)