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ThermAirGlove: A Pneumatic Glove for Thermal Perception and Material Identification in Virtual Reality.

, , , and . VR, page 248-257. IEEE, (2020)

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HapReel: A Racket-shaped Haptic Display Controller for Presenting Vibrotactile and Force Feedback through Fingertip Deformation., , , , and . SIGGRAPH Asia Emerging Technologies, page 12:1-12:2. ACM, (2023)AvatarForge: A Real-time and Node-Based Body Editing System., , , and . SIGGRAPH Asia Emerging Technologies, page 4:1-4:2. ACM, (2023)Characterizing the Space by Presenting Non-visual Information., , , and . LoCA, volume 5561 of Lecture Notes in Computer Science, page 271-282. Springer, (2009)Diminished Agency: Attenuating a Sense of Agency for Problem Finding on Personal Physical Performance., , , , , and . HCI (5), volume 9735 of Lecture Notes in Computer Science, page 487-493. Springer, (2016)Basic Study on Connecting AR and VR for Digital Exhibition with Mobile Devices., , , and . HCI (4), volume 10274 of Lecture Notes in Computer Science, page 101-112. Springer, (2017)Basic Study of Evoking Emotion Through Extending One's Body Image by Integration of Internal Sense and External Sense., , , , and . HCI (4), volume 9172 of Lecture Notes in Computer Science, page 433-444. Springer, (2015)Case Study of AR Field Museum for Activating Local Communities., , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 428-438. Springer, (2018)Modifying an identified position of edged shapes using pseudo-haptic effects., , , and . VRST, page 93-96. ACM, (2012)Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR., , , , and . CoRR, (2022)Affecting tumbler: affecting our flavor perception with thermal feedback., , , and . Advances in Computer Entertainment, page 19:1-19:10. ACM, (2014)