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An Evolutionary Algorithm Extended by Ecological Analogy and its Application to the Game of Go.

, , and . IJCAI (1), page 684-691. Morgan Kaufmann, (1997)

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An Evolutionary Algorithm Extended by Ecological Analogy and its Application to the Game of Go., , and . IJCAI (1), page 684-691. Morgan Kaufmann, (1997)Impression survey of the emotion expression humanoid robot with mental model based dynamic emotions., , , , , , , , , and 1 other author(s). ICRA, page 1663-1668. IEEE, (2013)ILP Based Mapping for Elastic CGRAs., , , and . RTCSA, page 281-282. IEEE, (2023)Body Bias Control on a CGRA based on Convex Optimization., , , and . COOL CHIPS, page 1-3. IEEE, (2022)A Two-Step Model of Pattern Acquisition: Application to Tsume-Go., and . Computers and Games, volume 1558 of Lecture Notes in Computer Science, page 146-166. Springer, (1998)Scalable deep neural network accelerator cores with cubic integration using through chip interface., , , , , , , and . ISOCC, page 155-156. IEEE, (2017)An Architecture- Independent CGRA Compiler enabling OpenMP Applications., , , , and . IPDPS Workshops, page 631-638. IEEE, (2022)Real Chip Performance Evaluation on Through Chip Interface IP for Renesas SOTB 65nm Process., , , , and . CANDAR Workshops, page 269-274. IEEE, (2019)A Variation-Aware MTJ Store Energy Estimation Model for Edge Devices With Verify-and-Retryable Nonvolatile Flip-Flops., , , , , , , and . IEEE Trans. Very Large Scale Integr. Syst., 31 (4): 532-542 (April 2023)Glitch-aware variable pipeline optimization for CGRAs., , , and . ReConFig, page 1-6. IEEE, (2017)