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ARGO - An AI Based Responsible Gamification Framework for Online Skill Gaming Platform., , , and . COMAD/CODS, page 412-421. ACM, (2024)Combining self-supervised learning and imitation for vision-based rope manipulation., , , , , , and . ICRA, page 2146-2153. IEEE, (2017)Stable Object Reorientation using Contact Plane Registration., , , and . ICRA, page 6379-6385. IEEE, (2022)An Integrated Design Pipeline for Tactile Sensing Robotic Manipulators., , , , , , and . ICRA, page 3136-3142. IEEE, (2022)Beyond Uniform Sampling: Offline Reinforcement Learning with Imbalanced Datasets., , , , , , , , and . NeurIPS, (2023)The automatic assessment of knowledge integration processes in project teams., , , , and . CSCL, International Society of the Learning Sciences, (2011)A Long Horizon Planning Framework for Manipulating Rigid Pointcloud Objects., , , , , , and . CoRL, volume 155 of Proceedings of Machine Learning Research, page 1582-1601. PMLR, (2020)Learning to See Physical Properties with Active Sensing Motor Policies., , , and . CoRL, volume 229 of Proceedings of Machine Learning Research, page 2537-2548. PMLR, (2023)Equivariant Self-Supervised Learning: Encouraging Equivariance in Representations., , , , , , , and . ICLR, OpenReview.net, (2022)Human-level but not human-like: Deep Reinforcement Learning in the dark., , , , and . CogSci, page 3265. cognitivesciencesociety.org, (2019)