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Engineering the Creative Co-design of Augmented Digital Experiences with Cultural Heritage.

, , and . IS-EUD, volume 9083 of Lecture Notes in Computer Science, page 42-57. Springer, (2015)

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A Methodological Approach to Encourage the Service-Oriented Learning Systems Development., , , , , and . J. Educ. Technol. Soc., 12 (4): 138-148 (2009)Educational Software Cooperative (ESC).. J. Educ. Technol. Soc., (2000)Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments., , , and . IEEE Access, (2022)Virtual Reality and Agents in a Digital Library., , and . ECDL, volume 1513 of Lecture Notes in Computer Science, page 681-682. Springer, (1998)A Platform for Creating Digital Educational Games as Combinations of Archetypical Games., , , and . IS-EUD, volume 9083 of Lecture Notes in Computer Science, page 299-301. Springer, (2015)Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality., , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 203-219. Springer, (2023)Engineering the Creative Co-design of Augmented Digital Experiences with Cultural Heritage., , and . IS-EUD, volume 9083 of Lecture Notes in Computer Science, page 42-57. Springer, (2015)Digitally-Augmented Exhibitions to Foster a Participatory Culture in Cultural Heritage Sites., , and . CoPDA@IS-EUD, volume 1641 of CEUR Workshop Proceedings, page 72-77. CEUR-WS.org, (2015)MD2 Method: The Didactic Materials Creation from a Model Based Perspective., , and . EC-TEL, volume 4227 of Lecture Notes in Computer Science, page 366-382. Springer, (2006)ADM: Método de Diseño para la Generación de Prototipos Web Rápidos a Partir de Modelos., , , and . DSDM, volume 227 of CEUR Workshop Proceedings, CEUR-WS.org, (2006)