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Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture., , , , , и . 3DV, стр. 373-384. IEEE, (2021)State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications., , , , , , , , и . Comput. Graph. Forum, 37 (2): 523-550 (2018)Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems., , , , и . Comput. Graph. Forum, 39 (2): 247-259 (2020)Compositional Human-Scene Interaction Synthesis with Semantic Control., , , , и . ECCV (6), том 13666 из Lecture Notes in Computer Science, стр. 311-327. Springer, (2022)Synthetic Prior Design for Real-Time Face Tracking., , , , , и . 3DV, стр. 639-648. IEEE Computer Society, (2016)Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement., , , , , , , и . CoRR, (2023)Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm., , , , , , и . Comput. Graph. Forum, 39 (5): 93-102 (2020)Semantic Deep Face Models., , , и . 3DV, стр. 345-354. IEEE, (2020)Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos., , , , , , , , , и 5 other автор(ы). CVPR, стр. 16890-16900. IEEE, (2023)User-Guided Lip Correction for Facial Performance Capture., , , , , и . Comput. Graph. Forum, 37 (8): 93-101 (2018)