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Другие публикации лиц с тем же именем

9th Workshop on Compiler-Driven Performance., , , , и . CASCON, стр. 412-413. ACM, (2010)Measuring the dynamic behaviour of AspectJ programs., , , , , и . OOPSLA, стр. 150-169. ACM, (2004)r3d3: Optimized Query Compilation on GPUs., , и . CGO, стр. 277-288. IEEE, (2021)Reordering Under the ECMAScript Memory Consistency Model., и . LCPC, том 13149 из Lecture Notes in Computer Science, стр. 198-214. Springer, (2020)Comparing interest management algorithms for massively multiplayer games., , и . NETGAMES, стр. 6. ACM, (2006)Language and Architecture Independent Software Thread-Level Speculation., и . LCPC, том 7760 из Lecture Notes in Computer Science, стр. 270-272. Springer, (2012)Software Thread Level Speculation for the Java Language and Virtual Machine Environment., и . LCPC, том 4339 из Lecture Notes in Computer Science, стр. 304-318. Springer, (2005)Subject and Subjectivity: A Conversational Game Using Possible Worlds., , и . ICIDS, том 10690 из Lecture Notes in Computer Science, стр. 332-335. Springer, (2017)Measuring risk in stealth games., , и . FDG, Society for the Advancement of the Science of Digital Games, (2014)Scythe AI: A Tool for Modular Reuse of Game AI., , и . AIIDE, AAAI, (2013)