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Understanding collaborative learning activities in an information ecology: A distributed cognition account., , и . Comput. Hum. Behav., (2014)Measuring Students' Flow Experience in a Multimodal Learning Environment: A Case Study., , и . HCI (14), том 8523 из Lecture Notes in Computer Science, стр. 346-357. Springer, (2014)The INTELed pedagogical framework: Applying embodied digital apps to support special education children in inclusive educational contexts., , , , и . Interacción, стр. 35:1-35:4. ACM, (2019)Work-in-Progress - A Learning Experience Design for Immersive Virtual Reality in Physics Classrooms., , , и . iLRN, стр. 263-266. IEEE, (2020)Fostering online collaborative learning using wikis: a pilot study., и . CSCL (2), стр. 115-117. International Society of the Learning Sciences, (2009)978-1-4092-8598-4.Coding schemes as measurement instruments? An attempt to assess the psychometric properties of a coding scheme., , и . CSCL, International Society of the Learning Sciences, (2011)Peacemaking Affordances of Shareable Interfaces: A Provocative Essay on Using Technology for Social Change., и . HCI (25), том 10295 из Lecture Notes in Computer Science, стр. 12-21. Springer, (2017)Collaboratively Creating a Thematic Repository Using Interactive Table-Top Technology., , , и . TPDL, том 7489 из Lecture Notes in Computer Science, стр. 512-516. Springer, (2012)Orchestrating the Technology-Enhanced Embodied Learning Classroom via Learning Stations Rotation: A case study (extended abstract)., , , и . HLS-D3@EC-TEL, том 2712 из CEUR Workshop Proceedings, стр. 25-28. CEUR-WS.org, (2019)A Co-design Approach for the Development and Classroom Integration of Embodied Learning Apps., и . HCI (26), том 12206 из Lecture Notes in Computer Science, стр. 217-229. Springer, (2020)