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Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience.

, , , , and . CHI, page 618:1-618:11. ACM, (2022)

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Pseudo-Locomotion Design with a Quadrotor-Assisted Biped Robot., , and . ROBIO, page 2462-2466. IEEE, (2018)Cyborgs, Human Augmentation, Cybernetics, and JIZAI Body., , , , , , and . AHs, page 230-242. ACM, (2022)Computational Design of Personalized Wearable Robotic Limbs., , , , , , , , , and . UIST, page 68:1-68:13. ACM, (2023)Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience., , , , and . CHI, page 618:1-618:11. ACM, (2022)PickHits: hitting experience generation with throwing motion via a handheld mechanical device., , , and . SIGGRAPH Emerging Technologies, page 20:1-20:2. ACM, (2019)Demonstrating Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System., , , , , and . AH, page 48:1-48:2. ACM, (2019)Dynamic Motor Skill Synthesis with Human-Machine Mutual Actuation., , , , , and . CHI, page 1-12. ACM, (2020)Aerial-biped: a new physical expression by the biped robot using a quadrotor., , and . SIGGRAPH Emerging Technologies, page 2:1-2:2. ACM, (2018)Naviarm: Augmenting the Learning of Motor Skills using a Backpack-type Robotic Arm System., , , , , and . AH, page 38:1-38:8. ACM, (2019)STAMPER: Human-machine Integrated Drumming., , , , , and . CHI Extended Abstracts, page 259:1-259:5. ACM, (2023)