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Другие публикации лиц с тем же именем

Augmenting the Remote Control: Studies in Complex Information Navigation for Digital TV.. Linköping University, Sweden, (2004)The Potential of Seated and Standing Short Duration Casual Exergames to Increase Positive Affect., , , и . MindTrek, стр. 25-34. ACM, (2023)Liopep: A Gamified Casual Exergame Application to Help Office Workers Not be Active Couch Potatoes., , , , и . SeGAH, стр. 1-8. IEEE, (2023)Effects of reactive and strategic game mechanics in motion-based games., , , и . SeGAH, стр. 1-8. IEEE Computer Society, (2017)Using MediaPipe Machine Learning to Design Casual Exertion Games to Interrupt Prolonged Sedentary Lifestyle., , и . HCI (36), том 14046 из Lecture Notes in Computer Science, стр. 237-251. Springer, (2023)Error Resolution Strategies for Interactive Television Speech Interfaces., и . INTERACT, IOS Press, (2003)Using speech and dialogue for interactive TV navigation., и . Universal Access in the Information Society, 3 (3-4): 224-238 (2004)Considerations for Player Enjoyment and Exertion in Casual Exergames., , , и . HICSS, стр. 1328-1337. ScholarSpace, (2024)The Attractiveness and Effectiveness of Upper Body and Full Body Casual Exergame Controllers., , , и . SeGAH, стр. 1-8. IEEE, (2023)Higher education students' perceptions of point-based gamification in a Learning Management System., и . GamiFIN, том 3405 из CEUR Workshop Proceedings, стр. 144-153. CEUR-WS.org, (2023)