From post

Investigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality Environments.

, , и . MUM, стр. 480-482. ACM, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Investigating the Effect of Material and Shape Abstraction on Object Recognition for Private Objects in Augmented Reality Environments., , и . MUM, стр. 480-482. ACM, (2023)Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality., , , , , , , и . CHI, стр. 17:1-17:20. ACM, (2022)ARcoustic: A Mobile Augmented Reality System for Seeing Out-of-View Traffic., , , , и . AutomotiveUI, стр. 178-190. ACM, (2023)Blending Spaces: Cross-Reality Interaction Techniques for Object Transitions Between Distinct Virtual and Augmented Realities., , и . ISMAR, стр. 528-537. IEEE, (2022)SelectVisAR: Selective Visualisation of Virtual Environments in Augmented Reality., , и . Conference on Designing Interactive Systems, стр. 275-282. ACM, (2021)The Body in Cross-Reality: A Framework for Selective Augmented Reality Visualisation of Virtual Objects., , и . XR@ISS, том 2779 из CEUR Workshop Proceedings, CEUR-WS.org, (2020)Investigating the Effect of Distractor Interactivity for Redirected Walking in Virtual Reality., и . SUI, стр. 4:1-4:5. ACM, (2019)How a Vertical Surface Supports Cross-Reality Transitional Interface Tasks at Different Virtuality Levels., , , , и . AVI, стр. 23:1-23:5. ACM, (2024)Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality., , , , , и . ISMAR Adjunct, стр. 175-182. IEEE, (2022)Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities., и . MUM, стр. 217-219. ACM, (2021)