Author of the publication

From Doodles to Designs: Participatory Pedagogical Agent Design with Elementary Students.

, , , , , , and . IDC, page 642-647. ACM, (2019)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Predicting Learning and Affect from Multimodal Data Streams in Task-Oriented Tutorial Dialogue., , , , and . EDM, page 122-129. International Educational Data Mining Society (IEDMS), (2014)The Challenge of Noisy Classrooms: Speaker Detection During Elementary Students' Collaborative Dialogue., , , , , and . AIED (1), volume 12748 of Lecture Notes in Computer Science, page 268-281. Springer, (2021)"Thanks Alisha, Keep in Touch": Gender Effects and Engagement with Virtual Learning Companions., , , , , , , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 299-310. Springer, (2017)Exploring Usability Issues in Instruction-Based and Schema-Based Authoring of Task-Oriented Dialogue Agents., , , and . CUI, page 41:1-41:6. ACM, (2023)Affect-Based Early Prediction of Player Mental Demand and Engagement for Educational Games., , , , , , and . AIIDE, page 243-249. AAAI Press, (2018)JavaTutor: An Intelligent Tutoring System that Adapts to Cognitive and Affective States during Computer Programming., , , , , , , , and . SIGCSE, page 599. ACM, (2015)Embodied Affect in Tutorial Dialogue: Student Gesture and Posture., , , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 1-10. Springer, (2013)Automatically Recognizing Facial Indicators of Frustration: A Learning-centric Analysis., , , , and . ACII, page 159-165. IEEE Computer Society, (2013)User Affect and No-Match Dialogue Scenarios: An Analysis of Facial Expression., , , , , , and . MA3HMI@ICMI, page 6-14. ACM, (2018)The Relationship between Co-Creative Dialogue and High School Learners' Satisfaction with their Collaborator in Computational Music Remixing., , , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW1): 123:1-123:24 (2022)