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Precomputed search trees: planning for interactive goal-driven animation.

, and . Symposium on Computer Animation, page 299-308. Eurographics Association, (2006)

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Locomotion among dynamic obstacles for the honda ASIMO., , , and . IROS, page 2572-2573. IEEE, (2007)Dex-Net 1.0: A cloud-based network of 3D objects for robust grasp planning using a Multi-Armed Bandit model with correlated rewards., , , , , , , , , and . ICRA, page 1957-1964. IEEE, (2016)Motion Planning Using predicted Perceptive Capability., , , , , and . Int. J. Humanoid Robotics, 6 (3): 435-457 (2009)Planning Among Movable Obstacles with Artificial Constraints., and . WAFR, volume 47 of Springer Tracts in Advanced Robotics, page 119-135. Springer, (2006)Path and trajectory diversity: Theory and algorithms., , and . ICRA, page 1359-1364. IEEE, (2008)Pose-constrained whole-body planning using Task Space Region Chains., , , , and . Humanoids, page 181-187. IEEE, (2009)A tiered planning strategy for biped navigation., and . Humanoids, page 422-436. IEEE, (2004)Effective Sampling and Distance Metrics for 3D Rigid Body Path Planning.. ICRA, page 3993-3998. IEEE, (2004)Synthesizing animations of human manipulation tasks., , and . ACM Trans. Graph., 23 (3): 532-539 (2004)Multipartite RRTs for Rapid Replanning in Dynamic Environments., , and . ICRA, page 1603-1609. IEEE, (2007)