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The effects of individualized feedback on college students' contributions to citizen science.

, , , , , and . CSCW Companion, page 165-168. ACM, (2014)

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We are visible: technology-mediated social participation in a Twitter network for the homeless., and . iConference, page 492-493. ACM, (2012)Training Future Cybersecurity Professionals in Spear Phishing using SiEVE., , , and . SIGITE, page 135-140. ACM, (2018)Civic action brokering platforms: facilitating local engagement with ACTion Alexandria., , , , and . CSCW, page 1308-1322. ACM, (2014)Pervasive Play., , , , and . CHI Extended Abstracts, page 3317-3324. ACM, (2016)Knowledge sharing, maintenance, and use in online support communities.. CHI Extended Abstracts, page 1751-1754. ACM, (2006)Do You Know the Way to SNA?: A Process Model for Analyzing and Visualizing Social Media Network Data., , , , , , and . SocialInformatics, page 304-313. IEEE Computer Society, (2012)The DELAY Framework: Designing for Extended LAtencY., , , , , , , , and . CHI, page 1-13. ACM, (2020)Social Network Analysis in HCI., and . Ways of Knowing in HCI, Springer, (2014)Overhearing the crowd: an empirical examination of conversation reuse in a technical support community.. C&T, page 155-164. ACM, (2009)Design tactics for authentic interactive fiction: insights from alternate reality game designers., , , , , and . CHI, page 947-950. ACM, (2014)