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Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario., , , , , , , , , и . VR, стр. 1409-1410. IEEE, (2019)Investigating Whether the Mass of a Tool Replica Influences Virtual Training Learning Outcomes., , , , и . IEEE Trans. Vis. Comput. Graph., 30 (5): 2411-2421 (мая 2024)Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual Reality., , , , , и . VR, стр. 227-236. IEEE, (2019)Human perception of swarm fragmentation., , , , и . HRI, стр. 250-258. ACM, (2024)A unifying method-based classification of robot swarm spatial self-organisation behaviours., , , , и . Adapt. Behav., 31 (6): 577-599 (декабря 2023)Toward a Characterization of Perceptual Biases in Mixed Reality : A Study of Factors Inducing Distance Misperception. (Vers une caractérisation des biais perceptifs en réalité mixte : une étude de facteurs altérant la perception des distances).. École centrale de Nantes, France, (2020)Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?, , , , , и . ISMAR, стр. 80-89. IEEE, (2020)Using Identification with AR Face Filters to Predict Explicit & Implicit Gender Bias., и . ISMAR, стр. 49-58. IEEE, (2023)Mirror, Mirror on My Phone: Investigating Dimensions of Self-Face Perception Induced by Augmented Reality Filters., , и . ISMAR, стр. 470-478. IEEE, (2021)Studying Exocentric Distance Perception in Optical See-Through Augmented Reality., , , , и . ISMAR, стр. 115-122. IEEE, (2019)