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Using Valence Emotion to Predict Group Cohesion's Dynamics: Top-down and Bottom-up Approaches.

, , , and . ACII, page 1-8. IEEE, (2021)

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Discriminant neural predictive coding applied to phoneme recognition., , , and . Neurocomputing, (2004)Socially Guided XCS: Using Teaching Signals to Boost Learning., , and . GECCO (Companion), page 1021-1028. ACM, (2015)Characterization of coordination in an imitation task: human evaluation and automatically computable cues., and . ICMI, page 343-350. ACM, (2011)Interactive Technologies for Autistic Children: A Review., , , , , , and . Cogn. Comput., 6 (4): 722-740 (2014)The social Simon effect in the tactile sensory modality: a negative finding., , , , and . Cogn. Process., 20 (3): 299-307 (2019)Perception and human interaction for developmental learning of objects and affordances., , , , , , , and . Humanoids, page 248-254. IEEE, (2012)MobiAxis: An Embodied Learning Task for Teaching Multiplication with a Social Robot., , , , and . CoRR, (2020)Towards Teachable Autonomous Agents., , , , , and . CoRR, (2021)The Advanced Course on Human-Centered AI: Learning Objectives., , , and . ACAI, volume 13500 of Lecture Notes in Computer Science, page 3-7. Springer, (2021)The iReCheck project: using tablets and robots for personalised handwriting practice., , , , , , , , , and 1 other author(s). ICMI Companion, page 297-301. ACM, (2023)