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Другие публикации лиц с тем же именем

Design of a Videogame to Explore Morality., , , и . BCS HCI, BCS, (2016)Object weathering simulation avoiding texture space stretching and discontinuities., , и . SIGGRAPH ASIA Posters, стр. 37. ACM, (2014)Elemental: An Insight into the Development and Evaluation of a Secondary Education Chemistry Game Using XNA., и . VS-GAMES, стр. 32-39. IEEE Computer Society, (2011)Engineering Augmented Tourism Experiences., , и . ENTER, стр. 24-35. Springer, (2013)Procedural feature generation for volumetric terrains using voxel grammars., , и . Entertain. Comput., (2018)Investigating the Trend of Virtual Reality-Based Stroke Rehabilitation Systems., , , и . IV, стр. 641-647. IEEE Computer Society, (2010)Learning Through Play; a Study Investigating How Effective Video Games Can Be Regarding Keyboard Education at a Beginner Level., , , , , и . FDG, стр. 18:1-18:12. ACM, (2021)Towards the Development of an Interactive 3D Coach Training Serious Game., , , , и . VS-GAMES, стр. 186-189. IEEE Computer Society, (2009)Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation., , и . HCI (13), том 5622 из Lecture Notes in Computer Science, стр. 169-178. Springer, (2009)Transition Contour Synthesis with Dynamic Patch Transitions., , и . Comput. Entertain., 15 (1): 2:1-2:20 (2017)