Author of the publication

Fast ray tracing and the potential effects on graphics and gaming courses.

, , , , , and . Comput. Graph., 32 (2): 260-267 (2008)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Component-Based Architecture for Parallel Multi-physics PDE Simulation.. International Conference on Computational Science (3), volume 2331 of Lecture Notes in Computer Science, page 719-734. Springer, (2002)Enhancing interactive particle visualization with advanced shading models., and . APGV, volume 153 of ACM International Conference Proceeding Series, page 111-118. ACM, (2006)Fast ray tracing and the potential effects on graphics and gaming courses., , , , , and . Comput. Graph., 32 (2): 260-267 (2008)Result reuse in design space exploration: A study in system support for interactive parallel computing., , , , and . IPDPS, page 1-12. IEEE, (2008)Imprecise Exceptions in Distributed Parallel Components., and . Euro-Par, volume 3149 of Lecture Notes in Computer Science, page 108-116. Springer, (2004)Ray tracing NPR-style feature lines., and . NPAR, page 5-14. ACM, (2009)Interactive ray tracing., , , , , and . SIGGRAPH Courses, page 12. ACM, (2005)Interactive ray tracing., , , , , and . SI3D, page 119-126. ACM, (1999)The SCIRun Computational Steering Software System., , and . SciTools, page 5-44. Birkhäuser, (1996)Parallelization and integration of fire simulations in the Uintah PSE., , , and . PPSC, (2001)