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Другие публикации лиц с тем же именем

Perceiving alterations in trajectories while throwing in a virtual environment., , , , , и . APGV, стр. 23-28. ACM, (2011)Evaluation of walking in place on a Wii balance board to explore a virtual environment., , , , и . ACM Trans. Appl. Percept., 8 (3): 19:1-19:14 (2011)Applications of Machine Learning for Character Animation.. University of California, Berkeley, USA, (2020)A comparison of motion capture data recorded from a Vicon system and a Microsoft Kinect sensor., и . SAP, стр. 121. ACM, (2012)Fast and deep facial deformations., , , и . ACM Trans. Graph., 39 (4): 94 (2020)Repurposing hand animation for interactive applications., , и . Symposium on Computer Animation, стр. 97-106. Eurographics Association / ACM, (2016)Using endpoints to judge alterations in self-produced trajectories in an immersive virtual environment., , , , и . APGV, стр. 122. ACM, (2011)Using Cr-Y Components to Detect Tongue Protrusion Gestures., , , и . CHI Extended Abstracts, стр. 1331-1336. ACM, (2015)Spatial localization with only auditory cues: a preliminary study., , , и . APGV, стр. 124. ACM, (2011)Monocular Facial Performance Capture Via Deep Expression Matching., , , и . Comput. Graph. Forum, 41 (8): 243-254 (декабря 2022)