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DeepFlash: Turning a flash selfie into a studio portrait., , , , , and . Signal Process. Image Commun., (2019)Visualising a Software System as a City Through Virtual Reality., , , and . AVR (2), volume 10325 of Lecture Notes in Computer Science, page 319-327. Springer, (2017)GraphVR: A Virtual Reality Tool for the Exploration of Graphs with HTC Vive System., , and . IV, page 448-453. IEEE Computer Society, (2018)Visualizing the Evolution of Software Systems Using the Forest Metaphor., , and . IV, page 87-92. IEEE Computer Society, (2012)Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts., , , and . GCH, page 99-102. Eurographics Association, (2020)Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection., , , , , , and . Eng. Appl. Artif. Intell., (2024)Solid and Effective Upper Limb Segmentation in Egocentric Vision., , and . Web3D, page 1:1-1:9. ACM, (2021)Terrestrial laser scanning for surveying and 3D modelling of underground built heritage: A case study of hypogea in the Sassi of Matera., , , , , , and . LDAC, volume 3633 of CEUR Workshop Proceedings, page 189-200. CEUR-WS.org, (2023)A Client-Server Framework for the Design of Geo-Location Based Augmented Reality Applications., , and . IV, page 130-135. IEEE Computer Society, (2016)Implementation of a Coin Recognition System for Mobile Devices with Deep Learning., , and . SITIS, page 186-192. IEEE Computer Society, (2016)