Imagine if every twelve weeks Facebook: * shut down all the groups you belonged to, * deleted all your forum posts, * removed all the photos, videos, and other files you had shared, and * forgot who your friends were.
EctoLearning is a social, collaborative, online learning environment that directly addresses the needs of the modern learning environment by making the new communication skills and competencies for content creation and sharing central to the classroom experience.
Die Seite von den Autoren (Diplomanden) des Buches http://www.amazon.de/E-Learning-2-0-Einsatz-Nutzer-WikiBlog-Caster/dp/3940317160/ref=sr_1_2?ie=UTF8&s=gateway&qid=1201107646&sr=8-2
(1) the role of the learner as active, self-directed creators of content; (2) personalisation with the support and data of community members; (3) learning content as an infinite “bazaar”; (4) the big role of social involvement; (5) the ownership of le
Using Mind Manager flow charting software to create a diagram detailing how information flows through the social networking and media sites - mapping a PLE.
How are blogfolios different from e-Portfolios? They aren't exactly, they're more of a subset of e-Portfolios, or another way of looking at the traditional e-Portfolio.
Mike Malloch argues that groupwise tagging for semantic content is a key research problem, because it does not work well currently, and for social software that is the primary way in which the program can learn about the user/learner's understanding.
Die Fachtagung "Personal Learning Environments in der Schule" beschäftigt sich mit allen Arten von medialen Werkzeuge, mit denen Lernende ihren Lernprozess verstärkt selbst gestalten können. Es gibt eine Video-Einführung in das Tagungsthema von Beat Döbeli.
There are different sets of tools involved and it may be better to develop environments which allow flexible access to different tool sets for different purposes.
"We often talk about games, simulations and other events in learning, but these technologies support only episodic learning. Equally important are those technologies that provide a context for these learning episodes, an environment where students interact and converse among themselves. This paper describes experimentation in the development of distributed online courses and in software - particularly, the personal learning environment - that support the formation of connections between the far-flung pieces of such courses."
S. Hausmann, и K. Götzelt. Tagungsband der Multikonferenz Wirtschaftsinformatik (MKWI), стр. 1461--1472. Göttingen, Universitätsverlag Göttingen, (февраля 2010)