Kolibri makes high quality education technology available in low-resource communities such as rural schools, refugee camps, orphanages, non-formal school systems, and prison systems.
Questrunner is a modern digital tool designed to create, manage and play educational outdoor games on your mobile device.
Working on the concept of questrunner, we wanted it to be intuitive, user-friendly and easy to use. At the same time, we wanted a program which could expand the boundaries of reality as we know it. Here is what we created.
SCVNGR is a game all about going places, doing challenges and earning points. The game is played from a custom app on iPhone and Android as well as via SMS. It is not a text message scavenger hunt. Instead of riddles to guide you to a place, SCVNGR concentrates on completing challenges at a particular location.
The Mobile Learning infoKit is a developing resource from JISC infoNet launched at ALT-C 2011 alongside the new JISC publication Emerging Practice in a Digital Age (September 2011). Augmenting the Emerging Practice guide, this infoKit is a practical guide for educational institutions planning to implement a mobile learning initiatiative.
At launch, the Mobile Learning infoKit comprises a wiki-based resource collating information and guidance from JISC and other sources. It will develop to include a section on future trends, incorporate additional examples, and be made available in a variety of formats.
D. Spikol, and J. Eliasson. The 6th IEEE International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education, page 137--141. IEEE, (2010)