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Findoo - Interoperable E-Learning Semantic Search and Content Authoring Assistance., и . DELFI, том P-322 из LNI, стр. 153-158. Gesellschaft für Informatik e.V., (2022)Graph-Based Modeling for Adaptive Control in Assistance Systems., , и . AHFE (13), том 271 из Lecture Notes in Networks and Systems, стр. 39-46. Springer, (2021)Dynamic Cognitive Modeling for Adaptive Serious Games., , и . HCI (32), том 12793 из Lecture Notes in Computer Science, стр. 167-184. Springer, (2021)Best-of-Breed: Service-Oriented Integration of Artificial Intelligence in Interoperable Educational Ecosystems., , , , , , и . LTEC, том 1830 из Communications in Computer and Information Science, стр. 267-283. Springer, (2023)Serious Games Architectures and Engines., и . Entertainment Computing and Serious Games, том 9970 из Lecture Notes in Computer Science, стр. 148-173. (2015)Personalized web learning by joining OER., , , , , , , , , и 1 other автор(ы). DeLFI, том P-233 из LNI, стр. 127-132. GI, (2014)Ethical Stewardship: Designing Serious Games Seriously., , , и . Entertainment Computing and Serious Games, том 9970 из Lecture Notes in Computer Science, стр. 42-62. (2015)Usage Simulation and Testing with xAPI for Adaptive E-Learning., , и . EC-TEL, том 11722 из Lecture Notes in Computer Science, стр. 692-695. Springer, (2019)Eye-Tracking for User Attention Evaluation in Adaptive Serious Games., , и . EC-TEL, том 11082 из Lecture Notes in Computer Science, стр. 583-586. Springer, (2018)Lessons Learned from Creating, Implementing and Evaluating Assisted E-Learning Incorporating Adaptivity, Recommendations and Learning Analytics., , , , , , и . HCI (31), том 13332 из Lecture Notes in Computer Science, стр. 257-270. Springer, (2022)