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Waypoint Models for Instruction-guided Navigation in Continuous Environments., , , , и . ICCV, стр. 15142-15151. IEEE, (2021)THDA: Treasure Hunt Data Augmentation for Semantic Navigation., , , , , , и . ICCV, стр. 15354-15363. IEEE, (2021)Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-Per-Second., , , , , , и . CVPR, стр. 13767-13777. IEEE, (2023)MatryODShka: Real-time 6DoF Video View Synthesis Using Multi-sphere Images., , , , и . ECCV (1), том 12346 из Lecture Notes in Computer Science, стр. 441-459. Springer, (2020)The eye of the typer: a benchmark and analysis of gaze behavior during typing., , , , и . ETRA, стр. 16:1-16:9. ACM, (2018)Sim2Real Predictivity: Does Evaluation in Simulation Predict Real-World Performance?, , , , , , , , и . IEEE Robotics Autom. Lett., 5 (4): 6670-6677 (2020)The BigScience ROOTS Corpus: A 1.6TB Composite Multilingual Dataset., , , , , , , , , и 44 other автор(ы). NeurIPS, (2022)Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI., , , , , , , , , и 3 other автор(ы). NeurIPS Datasets and Benchmarks, (2021)GaussiGAN: Controllable Image Synthesis with 3D Gaussians from Unposed Silhouettes., , , , , и . BMVC, стр. 371. BMVA Press, (2021)Are We Making Real Progress in Simulated Environments? Measuring the Sim2Real Gap in Embodied Visual Navigation., , , , , , , , и . CoRR, (2019)