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A Teacher-Configurable Scoring System for Serious Games.

, , , , , , and . GALA, volume 14475 of Lecture Notes in Computer Science, page 254-263. Springer, (2023)

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IoT Grid Alignment Assistant System for Dynamic Wireless Charging of Electric Vehicles., , , and . IoTSMS, page 274-279. IEEE, (2018)Towards a conversational agent architecture to favor knowledge discovery in serious games., , , and . Advances in Computer Entertainment Technology, page 17. ACM, (2011)A Social Serious Game Concept for Green, Fluid and Collaborative Driving., , and . ApplePies, volume 289 of Lecture Notes in Electrical Engineering, page 163-170. Springer, (2013)Paths for Cognitive Rehabilitation: From Reality to Educational Software, to Serious Games, to Reality Again., , , and . GALA, volume 8605 of Lecture Notes in Computer Science, page 172-186. Springer, (2013)Serious Games for Cultural Heritage: the GaLA Activities., , , , , , and . VAST (Short and Project Papers), Eurographics Association, (2011)Atmosphere, an Open Source Measurement-Oriented Data Framework for IoT., , , and . IEEE Trans. Ind. Informatics, 17 (3): 1927-1936 (2021)Low-Cost, Edge-Cloud, End-to-End System Architecture for Human Activity Data Collection., , , , , , and . ApplePies, volume 1110 of Lecture Notes in Electrical Engineering, page 444-449. Springer, (2023)Neural Architecture for Tennis Shot Classification on Embedded System., , , and . ApplePies, volume 1110 of Lecture Notes in Electrical Engineering, page 97-102. Springer, (2023)Edgine, A Runtime System for IoT Edge Applications., , , , and . ApplePies, volume 738 of Lecture Notes in Electrical Engineering, page 261-266. Springer, (2020)Deep Reinforcement Learning for Automated Car Parking., , , , , and . ApplePies, volume 1036 of Lecture Notes in Electrical Engineering, page 125-130. Springer, (2022)