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Automated Test Generation for Scratch Programs., , , , и . CoRR, (2022)PlanIT! A New Integrated Tool to Help Novices Design for Open-ended Projects., , , , , , , , , и 1 other автор(ы). SIGCSE, стр. 232-238. ACM, (2021)Execution Trace Based Feature Engineering To Enable Formative Feedback on Visual, Interactive Programs., , , , и . EDM, International Educational Data Mining Society, (2021)Exploring Design Choices to Support Novices\textquotesingle Example Use During Creative Open-Ended Programming, , , , , , и . Proceedings of the 53rd ACM Technical Symposium on Computer Science Education, стр. 619-625. ACM, (февраля 2022)Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class., , , и . VL/HCC, стр. 1-5. IEEE, (2021)Investigating the Impact of On-Demand Code Examples on Novices' Open-Ended Programming Experience., , , , , , , , , и 2 other автор(ы). ICER (1), стр. 464-475. ACM, (2023)Execution-Trace-Based Feature Engineering To Enable Formative Feedback on Visual, Interactive Programs (Full Paper)., , , , и . EDM (Workshops), том 3051 из CEUR Workshop Proceedings, CEUR-WS.org, (2021)Automated test generation for Scratch programs., , , , и . Empir. Softw. Eng., 28 (3): 79 (июня 2023)Pinpoint: A Record, Replay, and Extract System to Support Code Comprehension and Reuse., , , , , , , и . VL/HCC, стр. 1-10. IEEE, (2022)Comparing Feature Engineering Approaches to Predict Complex Programming Behaviors., , , , , , и . CSEDM@EDM, том 2734 из CEUR Workshop Proceedings, CEUR-WS.org, (2020)