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Physiological Data Acquisition System Based on Mobile Computing.

, , , , and . UCAmI (2), volume 10070 of Lecture Notes in Computer Science, page 46-51. (2016)

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Nintendo® DS projects to learn computer input-output., , , , , , , and . ITiCSE, page 373. ACM, (2012)Use of concept maps to analyze students' understanding of the I/O subsystem., and . Koli Calling, page 67-76. ACM, (2013)DAFIESKU: A System for Acquiring Mobile Physiological Data., , , , and . Mob. Inf. Syst., (2017)JolasMATIKA: An Experience for Teaching and Learning Computing Topics From University to Primary Education., , , , and . IEEE Trans. Educ., 63 (3): 136-143 (2020)Using a Real Bare Machine in a Project-Based Learning Environment for Teaching Computer Structure: An Analysis of the Implementation Following the Action Research Model., , , , , and . ACM Trans. Comput. Educ., 16 (3): 13:1-13:17 (2016)A comparison between lecturers' and students' concept maps related to the input/output topic in computer architecture., and . Koli Calling, page 57-66. ACM, (2012)Application of an Ontology-Based Platform for Developing Affective Interaction Systems., , and . IEEE Access, (2019)The Challenge of Introducing Informatics Topics From an Early Age in Peru During the Pandemic., , , and . IEEE Trans. Educ., 66 (6): 553-562 (December 2023)Game-Console-Based Projects for Learning the Computer Input/Output Subsystem., , , , , , , and . IEEE Trans. Educ., 56 (4): 453-458 (2013)Early Developmental Activities and Computing Proficiency., , , , , , , , , and . ITiCSE-WGR, page 140-157. ACM, (2017)