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Uncovering Cognitive Processes in Music Composition: Educational and Computational Approaches.

, and . Music Education: An Artificial Intelligence Approach, page 56-73. Springer, (1993)

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Tracing Player Knowledge in a Parallel Programming Educational Game., , , , , and . AIIDE, page 173-179. AAAI Press, (2018)The Laws of Manu: with an Introduction and Notes, and . Penguin Books, London, (1991)Optimum profit-driven churn decision making: innovative artificial neural networks in telecom industry., , , , and . Neural Comput. Appl., 32 (18): 14929-14962 (2020)Annotation and Education., , and . IEEE Multim., 7 (2): 84-89 (2000)Closing the Wearable Gap - Part II: Sensor Orientation and Placement for Foot and Ankle Joint Kinematic Measurements., , , , , , , , , and 1 other author(s). Sensors, 19 (16): 3509 (2019)Uncovering Cognitive Processes in Music Composition: Educational and Computational Approaches., and . Music Education: An Artificial Intelligence Approach, page 56-73. Springer, (1993)The arts, HCI, and innovation policy discourse: invited panel., , , , , and . CHI Extended Abstracts, page 1111-1114. ACM, (2012)Technologies and tools to support informal science learning., , , , , , , , , and 6 other author(s). ICLS, page 260-266. International Society of the Learning Sciences / ACM DL, (2010)Programming in game space: how to represent parallel programming concepts in an educational game., , , , , , , and . FDG, page 4:1-4:10. ACM, (2019)Image Maps: Exploring Urban History through Digital Photography., , , , and . Digital Cities, volume 1765 of Lecture Notes in Computer Science, page 326-337. Springer, (2000)