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Docking Haptics: Dynamic Combinations of Grounded and Worn Devices., , , and . VR Workshops, page 627-628. IEEE, (2020)Extending the Open Source Social Virtual Reality Ecosystem to the Browser in Ubiq., , , , , , , , , and . Web3D, page 5:1-5:9. ACM, (2023)Immersive competence and immersive literacy: Exploring how users learn about immersive experiences., , , , , , , and . Frontiers Virtual Real., (March 2023)Profiling Distributed Virtual Environments by Tracing Causality., , , , and . VR, page 238-245. IEEE Computer Society, (2018)Metameric Varifocal Holograms., , , , , , , , and . VR, page 746-755. IEEE, (2022)A Virtual Reprise of the Stanley Milgram Obedience Experiments, , , , , , , and . PLoS ONE, 1 (1): 39 (2006)Mediating Performance through Virtual Agents., , , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 439-445. Springer, (2009)Ubiq: A System to Build Flexible Social Virtual Reality Experiences., , , , , , , , and . VRST, page 6:1-6:11. ACM, (2021)Metameric Inpainting for Image Warping., , , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (12): 5511-5522 (December 2023)Ubiq-exp: A toolkit to build and run remote and distributed mixed reality experiments., , , , , , , , and . Frontiers Virtual Real., (2022)