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Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study., , , , и . Conference on Designing Interactive Systems, стр. 2611-2624. ACM, (2023)Drone Chi: Somaesthetic Human-Drone Interaction., , , , , и . CHI, стр. 1-13. ACM, (2020)PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony., , , , , , , и . CHI, стр. 434:1-434:18. ACM, (2024)Fluito: Towards Understanding the Design of Playful Water Experiences through an Extended Reality Floatation Tank System., , , , , , , и . Proc. ACM Hum. Comput. Interact., 7 (CHI PLAY): 948-975 (2023)Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World., , , , , , , , и . Proc. ACM Hum. Comput. Interact., 7 (CHI PLAY): 893-918 (2023)Towards Designing Bodily Integrated Play., , , , , , , и . TEI, стр. 207-218. ACM, (2020)Towards an Initial Understanding of the Design of Playful Water Experiences Through Flotation., , , , и . CHI PLAY, стр. 120-126. ACM, (2022)AI in the Shell: Towards an Understanding of Integrated Embodiment., , , и . CHI Extended Abstracts, стр. 28:1-28:7. ACM, (2023)Exploring the Design Space of Assistive Augmentation., , , , , , , , , и . AHs, стр. 371-373. ACM, (2023)Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality., , , , , , , и . AHs, стр. 318-323. ACM, (2024)