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Fluito: Towards Understanding the Design of Playful Water Experiences through an Extended Reality Floatation Tank System., , , , , , , and . Proc. ACM Hum. Comput. Interact., 7 (CHI): 948-975 (2023)Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study., , , , and . Conference on Designing Interactive Systems, page 2611-2624. ACM, (2023)PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony., , , , , , , and . CHI, page 434:1-434:18. ACM, (2024)Drone Chi: Somaesthetic Human-Drone Interaction., , , , , and . CHI, page 1-13. ACM, (2020)AI in the Shell: Towards an Understanding of Integrated Embodiment., , , and . CHI Extended Abstracts, page 28:1-28:7. ACM, (2023)Exploring the Design Space of Assistive Augmentation., , , , , , , , , and . AHs, page 371-373. ACM, (2023)Towards an Initial Understanding of the Design of Playful Water Experiences Through Flotation., , , , and . CHI PLAY, page 120-126. ACM, (2022)Towards Designing Bodily Integrated Play., , , , , , , and . TEI, page 207-218. ACM, (2020)Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality., , , , , , , and . AHs, page 318-323. ACM, (2024)Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players., , , , , , , , , and 1 other author(s). Proc. ACM Hum. Comput. Interact., 7 (CHI): 769-802 (2023)